Basic Principles of Animation-Introduction

principles of animationAs pinoy animators, aside from artistic skills, knowledge of animation principles is a must. Without these knowledge, we will have a hard time in creating realistic movements for characters and assets. Thus, it is imperative that these principles be observed while animating. Now, we will familiarize ourselves with these principles and make our animations convincing. The 12 basic principles of animation are the following:

  • Squash and stretch
  • Anticipation
  • Staging
  • Straight ahead action and pose to pose
  • Follow through and overlapping action
  • Slow in and slow out
  • Arcs
  • Secondary action
  • Timing
  • Exaggeration
  • Solid drawing
  • Appeal
These set of basic principles of animation is based on the book The Illusion of Life:Disneythe illusion of life Animation (1981)introduced by two great Disney  animators Ollie Johnston and Frank Thomas. They discussed about the works of animators since 1930, which provided a solid foundation on coming up with these set of principles. They pointed out that adhering to the laws of physics plus staging and appeal is the secret in producing realistic animations. Well, these are good points that we should always bear in mind. One by one, we will tackle all these things as we study these principles using our two favorite animation software, Adobe Flash and Anime Studio. The discussion will be available in my next posts about principles of animation. so see yah!
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